The simulator of the sea waves and the cry of seagulls is a pseudo-thing, replacing reality and the image of the missing reality. The simulator was reconstructed on the basis of Soviet micro scheme drawings consisting of transistors, noise generators, capacitors and other technical elements.

In the simulator, the voices of seagulls are heard, differing in tone, volume, number, and frequency of occurrence. Sea waves follow in a pseudo-random unpredictable way and differ in sound volume, creating a background white noise. But we do not see the real sea in front of us, just as we do not see pictures or photos of the sea, and even the pseudo-sound of sea waves created by a sequence of noise generators, modulators and transistors is not an audio recording of real sounds.

Being a simulacrum in its purest form, the simulator of the sea waves claims to represent a real stay on a beach, pretending to be an authentic copy, while it is a copy without the original. After all, there is really no representation, and randomly generated sounds only seem to be things to which they do not belong.

In the modern world, the simulator of the sea waves and the cry of seagulls is a search for artificial sound, because the consumer experience is so artificial that even the claim to reality must be expressed in artificial conditions.